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Games Course Outline:   3D Studio Max
Games / Low poly Modelling You will learn to: Booking Form
Platform considerations
Mesh Edit techniques
Low-polygon count modelling
Creating Polygons
Materials Editor
Characters for Games
Textures for games
UVW Modifier and UVW Unwrap
Bones and Skinning
Modelling Environments
Camera and Lighting Requirements
Creating special effects
Animation, dummies and hierarchical links
Student skills required:
Some familiarity with Windows or Macintosh. An understanding of 3D and 2D graphics packages like PhotoShop or PaintShop Pro would be beneficial, although not essential. You should have a wide experience of playing games and a burning desire to be part of this exciting and growing market sector.


      email request
Model low poly objects and characters, apply complex textures and render in 3D Studio Max. Based on the requirements of the Video Games Industry, a valuable insight to obtain these skills. The indispensable first step to getting the things
you want out of life is this:
Decide what you want.
Click here to access printable outline Printable outline data. "Obstacles cannot crush me; every obstacle yields
to stern resolve." - Leonardo da Vinci (1452-1519)

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