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Character Animation
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Course Outline:
gmax training
g-ped Character Animation You will learn to: course: 2 daysBooking Form

Character Animation

Character Animation

g-ped Character Animation

Character Animation
Day One:
Modelling Organic Shapes
The Magic Box
Animating Hands / Feet / Limbs
Materials and Mapping for
Animated Surfaces
Animating Eyes and Mouth
Animating Meshes and Patches
Track View Techniques
Day Two:
Modelling and Animating a Face
Animating Techniques for Expressions
Smile / Frown / Laugh / Cry
Building a Character : Your design input
Using

Inverse Kinematics
Limb solver
Building Bones
Adding Bones to a figure
Animating a Walk Cycle
Animating to a Sound Track
Dancing with
  Bring your own 2D character:   email request
Design and build a character, attatch to , skin the design, and animate it. This is a very exciting area of G Max technology that doesn't need any extra plug-ins. You won't need Character Studio to benefit from this course. The indispensable first step to getting the things
you want out of life is this:
Decide what you want.
discreet certified trainerCertified Trainer "Obstacles cannot crush me; every obstacle yields
to stern resolve." - Leonardo da Vinci (1452-1519)

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